
Return FusionCharts.RenderChart("./StackedColumn3D. So i created function like below and my service calling this function and returning data that is returned by this method. This playground is used by An圜hart Team to store and showcase samples from An圜hart Documentation, An圜hart API Reference, and An圜hart Chartopedia.
#Anychart firefox chrome code#
I see some examples of fusion chart with ASP/C#.Net but i don't want to use that methods where we have to create asp literals and assign chart on that.ġ) call Service which internally calling FusionCharts.RenderChart("./StackedColumn3D.swf", "", chartData, "m圜hart6", "350", "350", false, false ) function which is available in FusionCharts.dll. An圜hart Playground is an online tool for testing and showcasing user-created HTML, CSS and JavaScript code snippets.


Below i give some code so you come to know what i am trying to do. Setup Export server can use PhantomJS, headless Firefox or headless Chrome/Chromium.
#Anychart firefox chrome full#
You can read the full description in An圜hart Export Server Documentation. I don't know what is wrong? But i know whatever string returned by wcf service that is correct because when i put directly that string under any div tag it render chart. An圜hart Export Server is a tool that is helps to export charts to PNG, JPG, PDF, SVG, CSV, Excel, JSON, and XML. transferControlToOffscreen () const worker = new Worker ( ' worker.I created a rest web service in C#.Net using wcf which return chart script and i am calling that service on my html page under the javascript and whatever response i am getting that i assign into div but it is not generating any chart. Firefox expects to have support by the second half of this year but Safari have yet to commented publically on support… Rendering A Chart Using OffscreenCanvas To better understand some of the benefits and potential pitfalls, we'll work through an example of rendering the graphically intense chart shown above. It is currently supported in Chrome and Edge (since its adoption of Chromium earlier this year). The OffscreenCanvas specification provides a way to transfer control of the drawing surface of a canvas element to a WebWorker. However, as the rendering calls still had to be made from the main window, this required a relative leap in messaging complexity within the chart often for neglibile gain. Technically it has always been possible for purely algorithmic code to be offloaded to a WebWorker. However, before OffscreenCanvas all rendering code had to run within the main window in order to have access to the necessary APIs. These challenges are ideal candidates for a classic divide and conquer approach, spreading the computation out accross multiple workers. Being a small part of a larger application - requires consistently rendering within significantly less than 10ms to allow the other charts/widgets within the application time to render. However, when rendering charts this is often further exacerbated by - Large/multiple datasets/annotations - requires optimising the media-type (SVG/canvas/WebGL) on a per series/annotation basis or aggressive culling of offscreen data points.

Worse still, overrunning on any frame will lead to noticeable lag for the user. As has been well documented elsewhere, smooth interactions/animations require consistently rendering within the ~10ms frame budget to achieve 60fps. Why OffscreenCanvas? The code involved in rendering a chart can be computationally expensive on its own.
